Red Banner Wardens
"We stand between you and the lesson."
Owner: Captain Jorun Redbanner Location: Gear Alley, Turnbuckle Town Number in Employ: 9 guides, 8 hire-swords, 4 porters, 1 medic Known For: Bodyguard-style guiding, disciplined formations, and hard exits
Red Banner Wardens are the protective, practical middle lane: not glamorous, not cheap, and rarely wrong. They specialize in keeping clients alive through chaos—especially teams who keep picking fights inside “controlled environments.”
Jorun runs it like a small army, which is either comforting or insulting depending on the client.
Guide Roster & Rates
| Guide | Specialty | Rate | Notes |
|---|---|---|---|
| Kessa Flintlock | Crossbow expert / Skirmish | 15 gp per day | Great against ambushes; blunt coaching style |
| Torren Clay | Shield-wall / Fighter | 30 gp per day | “Stick close, breathe, don’t improvise” |
| Sister Maude Gray | Field medic / Cleric | 40 gp per day | Practical healing; will yell if you’re reckless |
| Captain Jorun Redbanner | Commander / Veteran | 75 gp per day | Runs the whole team like a drill—results speak |
Services
| Service | Cost | Notes |
|---|---|---|
| “Formation training” (2 hours) | 5 gp | Teaches spacing, signals, retreat discipline |
| Hire-sword add-on | 2 gp per day | Skilled guard support (availability varies) |
| Post-run damage report | 2 gp | Helps teams learn from near-misses |
Rumors & Hooks
- The Wardens have started refusing certain CAd runs without explanation.
- Jorun is quietly investigating “identical weapon fractures” coming out of curated adventures.