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Gilded Compass

"Arrive prepared. Leave legendary."

Owner: Ser Caldra Vane Location: Upper Row, Turnbuckle Town Number in Employ: 14 guides, 6 assistants, 3 scribes, 2 guards Known For: Sponsor-safe guiding, immaculate planning, and “no surprises” that still feel dramatic

The Gilded Compass Guild is the polished face of professional guiding in Turnbuckle Town. Their clients are usually sponsored teams, wealthy first-timers, or returning victors who want certainty more than bravado. They bring maps, contingency plans, and calming words that sound like contracts.

Most locals assume the Guild has quiet ties to AD Venture. Caldra denies it with a smile that never quite reaches her eyes.

Guide Roster & Rates

Rates are for guiding into a single CAd / curated adventure run unless noted.

Guide Specialty Rate Notes
Merrit "Softstep" Lark Scout / Ranger 25 gp per day Safe routes, hazard reads, avoids “hero moments”
Brother Halvyr Cleric / Support 50 gp per day Stabilization, morale, and “keep everyone walking”
Dame Irisa Korr Veteran / Fighter 100 gp per day Frontline protection, team discipline, brutal efficiency
Archmage Selen Quill Wizard / Countermeasures 250 gp per day Detection, wards, arcane problem-solving (limited availability)

Services

Service Cost Notes
Pre-run briefing + route plan 10 gp Includes gear checklist + risk profile
Sponsor liaison + paperwork handling 25 gp Coordinates with Ink & Irons Registry
Emergency extraction coordination 50 gp Does not include ferries/coach fees

Rumors & Hooks

  • The Guild has a private blacklist of Goblin Games dungeons marked “Do Not Enter.”
  • A rival company is forging Gilded Compass paperwork and getting people killed under their name.